Package com.nhn.gameanvil.protocol
Interface Synchronize.SyncOrBuilder
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- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
Synchronize.Sync
,Synchronize.Sync.Builder
- Enclosing class:
- Synchronize
public static interface Synchronize.SyncOrBuilder extends com.google.protobuf.MessageOrBuilder
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description Synchronize.AnimatorSync
getAnimatorSync()
.com.nhn.gameanvil.protocol.AnimatorSync animator_sync = 3;
Synchronize.AnimatorSyncOrBuilder
getAnimatorSyncOrBuilder()
.com.nhn.gameanvil.protocol.AnimatorSync animator_sync = 3;
java.lang.String
getPrefabName()
string prefab_Name = 1;
com.google.protobuf.ByteString
getPrefabNameBytes()
string prefab_Name = 1;
Synchronize.RigidBody2DSync
getRigidBody2DSync()
.com.nhn.gameanvil.protocol.RigidBody2DSync rigid_body_2d_sync = 5;
Synchronize.RigidBody2DSyncOrBuilder
getRigidBody2DSyncOrBuilder()
.com.nhn.gameanvil.protocol.RigidBody2DSync rigid_body_2d_sync = 5;
Synchronize.RigidBodySync
getRigidBodySync()
.com.nhn.gameanvil.protocol.RigidBodySync rigid_body_sync = 4;
Synchronize.RigidBodySyncOrBuilder
getRigidBodySyncOrBuilder()
.com.nhn.gameanvil.protocol.RigidBodySync rigid_body_sync = 4;
Synchronize.TransformSync
getTransformSync()
.com.nhn.gameanvil.protocol.TransformSync transform_sync = 2;
Synchronize.TransformSyncOrBuilder
getTransformSyncOrBuilder()
.com.nhn.gameanvil.protocol.TransformSync transform_sync = 2;
boolean
hasAnimatorSync()
.com.nhn.gameanvil.protocol.AnimatorSync animator_sync = 3;
boolean
hasRigidBody2DSync()
.com.nhn.gameanvil.protocol.RigidBody2DSync rigid_body_2d_sync = 5;
boolean
hasRigidBodySync()
.com.nhn.gameanvil.protocol.RigidBodySync rigid_body_sync = 4;
boolean
hasTransformSync()
.com.nhn.gameanvil.protocol.TransformSync transform_sync = 2;
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Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Detail
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getPrefabName
java.lang.String getPrefabName()
string prefab_Name = 1;
- Returns:
- The prefabName.
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getPrefabNameBytes
com.google.protobuf.ByteString getPrefabNameBytes()
string prefab_Name = 1;
- Returns:
- The bytes for prefabName.
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hasTransformSync
boolean hasTransformSync()
.com.nhn.gameanvil.protocol.TransformSync transform_sync = 2;
- Returns:
- Whether the transformSync field is set.
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getTransformSync
Synchronize.TransformSync getTransformSync()
.com.nhn.gameanvil.protocol.TransformSync transform_sync = 2;
- Returns:
- The transformSync.
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getTransformSyncOrBuilder
Synchronize.TransformSyncOrBuilder getTransformSyncOrBuilder()
.com.nhn.gameanvil.protocol.TransformSync transform_sync = 2;
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hasAnimatorSync
boolean hasAnimatorSync()
.com.nhn.gameanvil.protocol.AnimatorSync animator_sync = 3;
- Returns:
- Whether the animatorSync field is set.
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getAnimatorSync
Synchronize.AnimatorSync getAnimatorSync()
.com.nhn.gameanvil.protocol.AnimatorSync animator_sync = 3;
- Returns:
- The animatorSync.
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getAnimatorSyncOrBuilder
Synchronize.AnimatorSyncOrBuilder getAnimatorSyncOrBuilder()
.com.nhn.gameanvil.protocol.AnimatorSync animator_sync = 3;
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hasRigidBodySync
boolean hasRigidBodySync()
.com.nhn.gameanvil.protocol.RigidBodySync rigid_body_sync = 4;
- Returns:
- Whether the rigidBodySync field is set.
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getRigidBodySync
Synchronize.RigidBodySync getRigidBodySync()
.com.nhn.gameanvil.protocol.RigidBodySync rigid_body_sync = 4;
- Returns:
- The rigidBodySync.
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getRigidBodySyncOrBuilder
Synchronize.RigidBodySyncOrBuilder getRigidBodySyncOrBuilder()
.com.nhn.gameanvil.protocol.RigidBodySync rigid_body_sync = 4;
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hasRigidBody2DSync
boolean hasRigidBody2DSync()
.com.nhn.gameanvil.protocol.RigidBody2DSync rigid_body_2d_sync = 5;
- Returns:
- Whether the rigidBody2dSync field is set.
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getRigidBody2DSync
Synchronize.RigidBody2DSync getRigidBody2DSync()
.com.nhn.gameanvil.protocol.RigidBody2DSync rigid_body_2d_sync = 5;
- Returns:
- The rigidBody2dSync.
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getRigidBody2DSyncOrBuilder
Synchronize.RigidBody2DSyncOrBuilder getRigidBody2DSyncOrBuilder()
.com.nhn.gameanvil.protocol.RigidBody2DSync rigid_body_2d_sync = 5;
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