Package com.nhn.gameanvil.protocol
Interface Synchronize.SyncMapOrBuilder
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- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
Synchronize.SyncMap
,Synchronize.SyncMap.Builder
- Enclosing class:
- Synchronize
public static interface Synchronize.SyncMapOrBuilder extends com.google.protobuf.MessageOrBuilder
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Method Summary
All Methods Instance Methods Abstract Methods Deprecated Methods Modifier and Type Method Description boolean
containsSyncs(long key)
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
int
getSyncKey()
보낸 유저의 syncKeyjava.util.Map<java.lang.Long,Synchronize.Sync>
getSyncs()
Deprecated.int
getSyncsCount()
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
java.util.Map<java.lang.Long,Synchronize.Sync>
getSyncsMap()
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
Synchronize.Sync
getSyncsOrDefault(long key, Synchronize.Sync defaultValue)
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
Synchronize.Sync
getSyncsOrThrow(long key)
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
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Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Detail
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getSyncKey
int getSyncKey()
보낸 유저의 syncKey
int32 syncKey = 1;
- Returns:
- The syncKey.
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getSyncsCount
int getSyncsCount()
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
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containsSyncs
boolean containsSyncs(long key)
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
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getSyncs
@Deprecated java.util.Map<java.lang.Long,Synchronize.Sync> getSyncs()
Deprecated.UsegetSyncsMap()
instead.
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getSyncsMap
java.util.Map<java.lang.Long,Synchronize.Sync> getSyncsMap()
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
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getSyncsOrDefault
Synchronize.Sync getSyncsOrDefault(long key, Synchronize.Sync defaultValue)
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
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getSyncsOrThrow
Synchronize.Sync getSyncsOrThrow(long key)
map<int64, .com.nhn.gameanvil.protocol.Sync> syncs = 2;
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