Interface Base.LoginResOrBuilder

  • All Superinterfaces:
    com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
    All Known Implementing Classes:
    Base.LoginRes, Base.LoginRes.Builder
    Enclosing class:
    Base

    public static interface Base.LoginResOrBuilder
    extends com.google.protobuf.MessageOrBuilder
    • Method Detail

      • getUserId

        int getUserId()
         Client가 가지고 있음
         
        int32 user_id = 2;
        Returns:
        The userId.
      • getUserType

        java.lang.String getUserType()
        string user_type = 3;
        Returns:
        The userType.
      • getUserTypeBytes

        com.google.protobuf.ByteString getUserTypeBytes()
        string user_type = 3;
        Returns:
        The bytes for userType.
      • getChannelId

        java.lang.String getChannelId()
        string channel_id = 4;
        Returns:
        The channelId.
      • getChannelIdBytes

        com.google.protobuf.ByteString getChannelIdBytes()
        string channel_id = 4;
        Returns:
        The bytes for channelId.
      • getServiceId

        int getServiceId()
        int32 service_id = 5;
        Returns:
        The serviceId.
      • getPayloadList

        java.util.List<Base.Payload> getPayloadList()
        repeated .com.nhn.gameanvil.protocol.Payload payload = 6;
      • getPayload

        Base.Payload getPayload​(int index)
        repeated .com.nhn.gameanvil.protocol.Payload payload = 6;
      • getPayloadCount

        int getPayloadCount()
        repeated .com.nhn.gameanvil.protocol.Payload payload = 6;
      • getPayloadOrBuilderList

        java.util.List<? extends Base.PayloadOrBuilder> getPayloadOrBuilderList()
        repeated .com.nhn.gameanvil.protocol.Payload payload = 6;
      • getPayloadOrBuilder

        Base.PayloadOrBuilder getPayloadOrBuilder​(int index)
        repeated .com.nhn.gameanvil.protocol.Payload payload = 6;
      • getMessage

        java.lang.String getMessage()
        string message = 7;
        Returns:
        The message.
      • getMessageBytes

        com.google.protobuf.ByteString getMessageBytes()
        string message = 7;
        Returns:
        The bytes for message.
      • getIsUserMatching

        boolean getIsUserMatching()
        bool is_user_matching = 8;
        Returns:
        The isUserMatching.
      • getIsRelogined

        boolean getIsRelogined()
         relogined
         
        bool is_relogined = 9;
        Returns:
        The isRelogined.
      • getRejoinedRoomId

        int getRejoinedRoomId()
        int32 rejoined_room_id = 10;
        Returns:
        The rejoinedRoomId.
      • getRejoinedRoomName

        java.lang.String getRejoinedRoomName()
        string rejoined_room_name = 11;
        Returns:
        The rejoinedRoomName.
      • getRejoinedRoomNameBytes

        com.google.protobuf.ByteString getRejoinedRoomNameBytes()
        string rejoined_room_name = 11;
        Returns:
        The bytes for rejoinedRoomName.
      • getRoomRejoinPayloadList

        java.util.List<Base.Payload> getRoomRejoinPayloadList()
        repeated .com.nhn.gameanvil.protocol.Payload room_rejoin_payload = 12;
      • getRoomRejoinPayload

        Base.Payload getRoomRejoinPayload​(int index)
        repeated .com.nhn.gameanvil.protocol.Payload room_rejoin_payload = 12;
      • getRoomRejoinPayloadCount

        int getRoomRejoinPayloadCount()
        repeated .com.nhn.gameanvil.protocol.Payload room_rejoin_payload = 12;
      • getRoomRejoinPayloadOrBuilderList

        java.util.List<? extends Base.PayloadOrBuilder> getRoomRejoinPayloadOrBuilderList()
        repeated .com.nhn.gameanvil.protocol.Payload room_rejoin_payload = 12;
      • getRoomRejoinPayloadOrBuilder

        Base.PayloadOrBuilder getRoomRejoinPayloadOrBuilder​(int index)
        repeated .com.nhn.gameanvil.protocol.Payload room_rejoin_payload = 12;
      • hasInitSync

        boolean hasInitSync()
         sync data
         
        .com.nhn.gameanvil.protocol.InitSync initSync = 13;
        Returns:
        Whether the initSync field is set.
      • getInitSync

        Synchronize.InitSync getInitSync()
         sync data
         
        .com.nhn.gameanvil.protocol.InitSync initSync = 13;
        Returns:
        The initSync.